ELIZA cgi-bash version rev. 1.90
- Medical English LInking keywords finder for the PubMed Zipped Archive (ELIZA) -

return kwic search for under out of >500 occurrences
321496 occurrences (No.66 in the rank) during 5 years in the PubMed. [cache]
182) Results show that the two-population constrained novelty search methods can create, under certain conditions, larger and more diverse sets of feasible game levels than current methods of novelty search, whether constrained or unconstrained.
--- ABSTRACT ---
PMID:24605847 DOI:10.1162/EVCO_a_00123
2015 Evolutionary computation
* Constrained novelty search: a study on game content generation.
- Novelty search is a recent algorithm geared toward exploring search spaces without regard to objectives. When the presence of constraints divides a search space into feasible space and infeasible space, interesting implications arise regarding how novelty search explores such spaces. This paper elaborates on the problem of constrained novelty search and proposes two novelty search algorithms which search within both the feasible and the infeasible space. Inspired by the FI-2pop genetic algorithm, both algorithms maintain and evolve two separate populations, one with feasible and one with infeasible individuals, while each population can use its own selection method. The proposed algorithms are applied to the problem of generating diverse but playable game levels, which is representative of the larger problem of procedural game content generation. Results show that the two-population constrained novelty search methods can create, under certain conditions, larger and more diverse sets of feasible game levels than current methods of novelty search, whether constrained or unconstrained. However, the best algorithm is contingent on the particularities of the search space and the genetic operators used. Additionally, the proposed enhancement of offspring boosting is shown to enhance performance in all cases of two-population novelty search.
--- ABSTRACT END ---
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(1)95 the (18)4 these (35)2 axial (52)2 of
(2)13 different (19)3 high (36)2 censoring (53)2 optimal
(3)12 a (20)3 investigation (37)2 clinical (54)2 physiological
(4)9 general (21)3 light (38)2 consideration (55)2 pulsatile
(5)8 both (22)3 local (39)2 controlled (56)2 scanning
(6)8 which (23)3 mechanical (40)2 current (57)2 serum-free
(7)7 various (24)2 *null* (41)2 evaluation (58)2 several
(8)6 conditions (25)2 12 (42)2 ex (59)2 simulated
(9)6 curve (26)2 15 (43)2 extreme (60)2 specific
(10)6 static (27)2 2 (44)2 four (61)2 steady-state
(11)5 and (28)2 CA (45)2 hypertensive (62)2 therapy
(12)4 5 (29)2 CT (46)2 hypoxia (63)2 this
(13)4 certain (30)2 H2O2-induced (47)2 hypoxic (64)2 time
(14)4 control (31)2 UV (48)2 inflammatory (65)2 treatment
(15)4 either (32)2 acute (49)2 laser (66)2 ultrasound
(16)4 in (33)2 additive (50)2 lateral (67)2 vertical
(17)4 normal (34)2 adverse (51)2 mortality (68)2 water

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--- WordNet output for under --- =>以下の, (治療, 試練, 刑罰)を受けて, 下部の, の下に, ・・の下に Overview of adj under The adj under has 2 senses (first 2 from tagged texts) 1. (2) nether, under -- (located below or beneath something else; "nether garments"; "the under parts of a machine") 2. (1) under -- (lower in rank, power, or authority; "an under secretary") Overview of adv under The adv under has 8 senses (first 1 from tagged texts) 1. (2) under -- (down to defeat, death, or ruin; "their competitors went under") 2. under -- (through a range downward; "children six and under will be admitted free") 3. under -- (into unconsciousness; "this will put the patient under") 4. under -- (in or into a state of subordination or subjugation; "we must keep our disappointment under") 5. under -- (below some quantity or limit; "fifty dollars or under") 6. under -- (below the horizon; "the sun went under") 7. under -- (down below; "get under quickly!") 8. under, below -- (further down; "see under for further discussion") --- WordNet end ---